Jobs was right: we were moving towards a different version of the internet, where the sometimes clunky and ill-adapted Flash experiences couldn't keep up with the sleek mobile apps and web experiences designed for touch screens. What he didn't address was the reason for Flash's rise in the first place. Flash was a real way for anyone with an idea to create without the labyrinth of priorities, MVPs, and limited resources that IT imposes, which is where the App Store falls short. Creating a fully-coded app has a much higher barrier to entry than creating a similar online experience in Flash.